Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence395 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw3
Recursion1
Value engines6
Artifact/enchantment removal1
Spot removal2
Board wipes2
Protection1
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands1
Utility lands9
Taplands2
Basic lands1
5 Combo(s) Detected (Consistency: 60%)+36ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 5 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Commander Synergy+12ⓘ
Combo pieces6
Synergy pieces13
Win conditions2
Combat threats6
Sacrifice outlets1
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Goblin Tribal35 cards
35 goblin creatures detected. Tribal synergies can create powerful board states.
,,,,
Go-Wide / Weenies24 cards
24 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
,,,,