Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(776 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana12
Mana rocks2
Mana dorks11
Land ramp1
Other acceleration3
Treasure generators2
Tutors8
Draw engines8
Cantrips & burst draw2
Recursion1
Control Strategy Bonus (26.7 interaction cards)+30ⓘ
Counterspells9
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate1
Protection4
Mana Acceleration (29 sources)+15ⓘ
Fetchlands8
Dual & shock lands10
Premium utility lands4
Utility lands3
3 Combo Families (3 lines, Consistency: 96%)+34ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+14ⓘ
Combo pieces6
Synergy pieces1
Win conditions1
Token generators1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed98Mana base97Interaction95
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal13 cards
13 elf creatures detected. Tribal synergies can create powerful board states.
Food Chain3 cards
3 Food Chain combo pieces. Infinite mana with exile creatures.