Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(398 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Mana dorks1
Land ramp3
Treasure generators2
Draw engines8
Cantrips & burst draw4
Recursion1
Counterspells1
Spot removal9
Board wipes2
Stax & hate1
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands9
Premium utility lands3
Utility lands12
Taplands2
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Tempo Control (lockout lethality)+5.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces5
Win conditions2
Drain effects2
Token generators2
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats88Mana base85Interaction79
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.