Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration2
Treasure generators4
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Draw engines4
Cantrips & burst draw12
Counterspells1
Spot removal9
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands7
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+14ⓘ
Combo pieces4
Synergy pieces1
Combat threats2
Drain effects1
Token generators7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base86Consistency85Threats83
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm15 cards
15 storm synergies. Chain spells for exponential value.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.