Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(199 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana rocks3
Other acceleration3
Tutors1
Draw engines5
Cantrips & burst draw5
Recursion2
Counterspells1
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands8
Premium utility lands3
Utility lands14
7 Combo(s) Detected (Consistency: 51%)+41ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 1 evasion enabler, aristocrats engine+17ⓘ
Combo pieces7
Synergy pieces4
Win conditions3
Combat threats1
Token generators4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats92Mana base85Speed67
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter24 cards
24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm14 cards
14 storm synergies. Chain spells for exponential value.
Proliferate12 cards
12 proliferate effects. Multiply all your counters at once.
Combos7 total
- Kilo, Apogee Mind+Freed from the Real+Pentad Prism
- Kilo, Apogee Mind+Freed from the Real+Crystalline Crawler
- Kilo, Apogee Mind+Relic of Legends+Freed from the Real
- Kilo, Apogee Mind+Paradise Mantle+Freed from the Real
- Kilo, Apogee Mind+Aura of Dominion+Pentad Prism
- Steel Overseer+Crystalline Crawler+Freed from the Real
- Kilo, Apogee Mind+Aura of Dominion+Crystalline Crawler