Primo, the Unbounded

Commander
5.2±0.7
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence362 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8
Fast mana1
1+10
Mana rocks3
2+6
2+5
2+4
Mana dorks1
2G+3
Land ramp6
1G+6
1G+6
1G+5
1G+5
2G+5
2G+5
Other acceleration1
2+6
Multi-copy redundancy (25× Slime Against Humanity)+37
Tutors1
GGG+3
Draw engines4
2G+5
2G+5
GGG+5
2GG+5
Cantrips & burst draw6
1U+2
1G+1
2G+2
2GG+1
4G+2
4GG+6
Value engines2
G+2
2G+2
Synergy support1
1U+1
Counterspells5
U+6
UU+8
1U+8
1U+6
1U+4
Spot removal8
U+5
U+5
1U+8
1U+5
1G+1
2G+6
2G+5
GGG+2
Protection3
XG+3
G+2
1U+1
Two-Color Mana Base (no fixing needed)+16
Two-Color Powerhouse Lands (1)+1
Dual & shock lands3
+5
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands2
+2
+2
Taplands3
+3
+2
+2
Basic lands2
+11
+8
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers+25
Synergy pieces1
5GGG+8
Win conditions2
GU+2
3U+2
Combat threats1
3U+2
Sacrifice outlets2
2+7
2GG+1
Token generators2
XG+4
2G+4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Consistency79Interaction75Mana base75

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes1 total

+1/+1 Counters10 cards

10 counter synergies. Grow your creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.