Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(368 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (56% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks5
Land ramp1
Other acceleration3
Treasure generators1
Draw engines4
Cantrips & burst draw7
Wheels1
Counterspells1
Spot removal7
Artifact/enchantment removal1
Board wipes1
Stax & hate1
Protection4
Mono-Color Mana Base (no fixing needed)+12ⓘ
Mono-Color Powerhouse Lands (2)+10ⓘ
Mana Acceleration (19 sources)+9ⓘ
Utility lands2
Taplands2
Basic lands1
Mountain+31
Combat Damage Synergy: 1 extra combat, 2 haste enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces11
Win conditions2
Combat threats5
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats92Consistency74Speed72
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal11 cards
11 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.