Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(455 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks7
Mana dorks1
Land ramp8
Other acceleration3
Tutors3
Draw engines7
Cantrips & burst draw5
Recursion2
Counterspells3
Spot removal5
Board wipes1
Mana Acceleration (24 sources)+14ⓘ
Two-Color Powerhouse Lands (4)+13ⓘ
Dual & shock lands2
Premium utility lands5
Utility lands14
Taplands6
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces1
Win conditions3
Combat threats5
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base89Speed87Consistency87
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter21 cards
21 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Storm12 cards
12 storm synergies. Chain spells for exponential value.