Commander
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence502 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Mana dorks3
Land ramp5
Other acceleration4
Treasure generators1
Commander Draw Engine (Cloud, Ex-SOLDIER provides card draw)+10ⓘ
Commander Synergy (1 groups)+2ⓘ
Tutors5
Draw engines6
Cantrips & burst draw2
Recursion3
Value engines4
Counterspells1
Spot removal3
Board wipes2
Stax & hate1
Protection12
Mana Acceleration (17 sources)+7ⓘ
Fetchlands4
+8
+8
+8
+7
Dual & shock lands11
+6
+6
+6
+5
+5
+5
+4
+4
+4
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands5
+2
+2
+2
Basic lands3
+3
+3
+3
2 Combo Families (2 lines, Consistency: 94%)+29ⓘ
Combat Damage Synergy: token package, 3 extra combats, 2 evasion enablers, 6 damage multipliers+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces3
Synergy pieces16
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base94Threats88Consistency85
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
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Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Voltron (Commander)24 cards
This deck is built around equipping or enchanting the commander for commander damage.
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