Commander
8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Primary win line:Deterministic combo lines—,+1 more
High confidence(568 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks6
Land ramp2
Other acceleration3
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors3
Draw engines7
Cantrips & burst draw10
Wheels6
Recursion3
+3
+2
Value engines2
Control Strategy Bonus (32.5 interaction cards)+30ⓘ
Counterspells10
Spot removal15
Artifact/enchantment removal1
Board wipes3
Stax & hate4
Protection1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands7
+6
+6
+4
+4
+4
+4
+4
Premium utility lands3
+5
+5
+5
Utility lands9
+3
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+2
+2
+1
Other1
3 Combo Families (9 lines, Consistency: 85%)+32ⓘ
Commander Synergy (3 groups)+17ⓘ
Combo pieces6
Drain effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Interaction96Mana base89Consistency88
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
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Group Hug9 cards
9 group hug effects. Help everyone while secretly advancing your plan.
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Discard6 cards
6 discard synergies. Empty opponents' hands while gaining value.
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