Ashling, Rekindled

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(360 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana Acceleration (21 sources)+11
Two-Color Mana Base (no fixing needed)+2
Two-Color Powerhouse Lands (1)+1
Premium utility lands1
Basic lands2
1 extra turn effect+5
Combat Damage Synergy: 1 evasion enabler+3
Combat threats1
Extra turns1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Speed90Consistency87Mana base75

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Token Strategy17 cards

17 token producers. Go-wide strategies can overwhelm opponents with numbers.

Storm16 cards

16 storm synergies. Chain spells for exponential value.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.