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5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence349 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana rocks6
Treasure generators3
Commander Synergy+1ⓘ
Tutors2
Cantrips & burst draw10
Scry & Surveil1
Recursion1
Value engines5
Counterspells1
Spot removal12
Board wipes7
Stax & hate1
Protection2
Two-Color Powerhouse Lands+10ⓘ
Two-Color Mana Base+6ⓘ
Fetchlands1
Premium utility lands2
Utility lands4
Taplands4
Basic lands2
2 Combo Families+25ⓘ
Commander Synergy+1ⓘ
Combo pieces4
Synergy pieces6
Win conditions2
Combat threats1
Drain effects6
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4+2-card combo 1→ Bracket 3
0.4 above Bracket 2 ceiling (5)
1.6 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
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Aristocrats (Commander)10 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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