Commander
5.6±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(365 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration1
Other1
Extra turns redundancy (4 effects)+8ⓘ
Draw engines2
Cantrips & burst draw5
Recursion6
Counterspells2
Spot removal4
Board wipes1
Stax & hate3
Protection4
Dual & shock lands3
Premium utility lands3
Utility lands7
Taplands7
Combat Damage Synergy: 7 haste enablers, aristocrats engine+22ⓘ
2 Combo Families (2 lines, Consistency: 32%)+19ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Combo pieces4
Synergy pieces11
Win conditions1
Combat threats5
Token generators3
Reanimation2
Extra turns3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.6 (Bracket 3)+Extra Turns→ Bracket 4
Threats98Interaction77Mana base73
✓
Game changers 1
✓2-card combo
✓
Extra turns (4)
✕Mass land denial — none
Themes6 total
Haste Matters17 cards
17 haste enablers. Attack immediately for explosive damage.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.