Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(394 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks3
Other acceleration7
Commander Draw Engine (Jin-Gitaxias provides card draw)+18ⓘ
Tutors2
Draw engines13
Cantrips & burst draw10
Recursion1
Counterspells5
Spot removal4
Board wipes1
Stax & hate5
Protection1
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (14 sources)+4ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
Utility lands2
Basic lands1
Island+33
1 extra turn effect+5ⓘ
Combat Damage Synergy: 1 token doubler+4ⓘ
Synergy pieces2
Win conditions3
Combat threats1
Token generators3
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Game Changers→ Bracket 4
Consistency95Interaction71Mana base70
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Proliferate14 cards
14 proliferate effects. Multiply all your counters at once.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.