Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
Primary win line:Deterministic combo lines—,
High confidence(818 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (74% CMC 0-2)+15ⓘ
Fast mana16
Mana rocks5
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors9
Draw engines5
Cantrips & burst draw2
Wheels1
Value engines7
Counterspells12
Spot removal3
+4
Graveyard hate2
Board wipes1
Stax & hate2
Protection3
Mana Acceleration (21 sources)+11ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands9
+9
+9
+9
+6
+6
+6
+5
+5
+4
Premium utility lands5
+6
+5
+5
+5
+4
Utility lands2
+2
+2
4 Combo Families (4 lines, Consistency: 90%)+38ⓘ
Tempo Control (lockout lethality)+20ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces1
Reanimation1
Extra turns2
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Mana base97Speed96Consistency96
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 19
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes4 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
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Consultation / Thoracle3 cards
3 Consultation line cards. Win by exiling your library.
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Combo (Commander)14 cards
This deck is built around assembling infinite combos or combo finishes.
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