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HomeExplore decksCommanders

Goblin Tribal Deck

viapasted list·Updated 46 days ago·6 views·

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Power level

3.4±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence210 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Other acceleration1
Treasure generators1
Low Land Count−8ⓘ
Tutors1
Draw engines2
Cantrips & burst draw3
Recursion1
Value engines1
Counterspells1
Artifact/enchantment removal1
Spot removal4
Board wipes2
Protection1
Low Land Count−8ⓘ
Premium utility lands1
Taplands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces1
Win conditions4
Combat threats8
Sacrifice outlets2
Drain effects1
Token generators13
Other2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Goblin Tribal31 cards

31 goblin creatures detected. Tribal synergies can create powerful board states.

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Token Strategy21 cards

21 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.