Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(414 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana7
Mana rocks5
Other acceleration3
Treasure generators4
Draw engines3
Cantrips & burst draw8
Recursion1
Value engines2
Control Strategy Bonus (13.1 interaction cards)+25.5ⓘ
Counterspells1
Spot removal3
Artifact/enchantment removal1
Board wipes1
Stax & hate10
Protection3
Mana Acceleration (20 sources)+10ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mono-Color Mana Base (no fixing needed)+7ⓘ
Dual & shock lands1
Utility lands5
Taplands3
Basic lands1
Mountain+25
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces5
Win conditions12
Combat threats2
Drain effects1
Token generators3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+2-card combo→ Bracket 4
Threats95Speed88Mana base70
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Stax (Commander)9 cards
This deck uses resource denial and disruption to slow opponents down.