Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(372 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks7
Mana dorks1
Other acceleration1
Treasure generators4
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Draw engines12
Cantrips & burst draw8
Wheels4
Recursion2
Value engines2
Counterspells3
Spot removal2
Board wipes1
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands9
Premium utility lands3
Utility lands9
Combo pieces1
Synergy pieces10
Win conditions1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Consistency94Mana base89Speed69
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator16 cards
16 graveyard synergies. Use your graveyard as a second hand.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Discard13 cards
13 discard synergies. Empty opponents' hands while gaining value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.