Commander
4.4±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(298 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Draw Engine (Wilhelt, the Rotcleaver provides card draw)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Low Land Count (32/34)+-5ⓘ
Recursion5
Counterspells5
Spot removal5
Other1
Two-Color Mana Base (no fixing needed)+15ⓘ
Low Land Count (32/34)+-5ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands8
Combat Damage Synergy: token package, 3 tribal lords, aristocrats engine+19ⓘ
2 Combo(s) Detected (Consistency: 20%)+18ⓘ
Commander Synergy (2 groups)+9ⓘ
Combo pieces4
Synergy pieces8
Win conditions3
Combat threats2
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats94Mana base75Interaction49
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Zombie Tribal22 cards
22 zombie creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.