Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(467 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks5
Land ramp1
Other acceleration6
Treasure generators1
Tutors10
Draw engines6
Cantrips & burst draw6
Recursion1
Value engines2
Spot removal6
Board wipes1
Stax & hate2
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Mana Base (no fixing needed)+3ⓘ
Fetchlands1
Utility lands6
Taplands3
Basic lands1
Plains+23
6 Combo(s) Detected (Consistency: 98%)+49ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+17ⓘ
Combo pieces5
Synergy pieces2
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats88Consistency87Speed84
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.