Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(480 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks9
Land ramp1
Other acceleration1
Tutors1
Draw engines8
Cantrips & burst draw14
Wheels2
Value engines6
Control Strategy Bonus (26.9 interaction cards)+30ⓘ
Counterspells5
Spot removal19
Graveyard hate2
Board wipes8
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands5
Premium utility lands4
Utility lands7
Taplands5
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
2 extra turn effects+10ⓘ
Synergy pieces3
Win conditions2
Combat threats1
Drain effects5
Token generators1
Reanimation1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Interaction97Consistency86Mana base83
2.0 above Bracket 2 ceiling (4.5)
0.0 below Bracket 4 threshold (6.5)
✓
Game changers 1
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes4 total
Superfriends25 cards
25 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Stax (Commander)12 cards
This deck uses resource denial and disruption to slow opponents down.
Discard10 cards
10 discard synergies. Empty opponents' hands while gaining value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.