Commander
4.9±0.9
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Low confidence(336 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana rocks2
Mana dorks2
Land ramp2
Other acceleration2
Tutors1
Draw engines7
Cantrips & burst draw4
Value engines5
Counterspells3
Spot removal3
Board wipes2
Stax & hate2
Protection7
Fetchlands7
Dual & shock lands3
Premium utility lands2
Utility lands5
Taplands7
Other3
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, 2 damage multipliers+25ⓘ
Synergy pieces3
Win conditions1
Combat threats2
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Mana base92Threats82Interaction81
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.