Commander
No commander provided5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Mana rocks5
Other acceleration3
Tutors1
Draw engines19
Cantrips & burst draw12
Wheels2
Recursion1
Value engines2
Counterspells7
Spot removal6
Graveyard hate1
Stax & hate2
Utility lands3
Basic lands1
Island+32
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+7ⓘ
Tempo Control (lockout lethality)+7ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Win conditions1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Consistency95Threats73Interaction69
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Cantrips8 cards
8 cantrips. Cheap spells that replace themselves for velocity.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.