Legends Matter Deck

Commander
No commander provided
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Fast mana2
1 Combo(s) Detected (Consistency: 55%)+19
Combat Damage Synergy: token package, 1 evasion enabler+7
Tempo Control (lockout lethality)+7
1 extra turn effect+5
Win conditions1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Consistency95Threats73Interaction69

1.0 above Bracket 2 ceiling (4.5)

1.0 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes6 total

Cantrips8 cards

8 cantrips. Cheap spells that replace themselves for velocity.

Token Strategy6 cards

6 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos1 total