Commander
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(225 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks6
Land ramp2
Treasure generators2
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Tutors1
Draw engines6
Cantrips & burst draw8
Recursion4
Value engines4
Spot removal13
Board wipes7
Stax & hate3
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands7
Taplands2
4 Combo Families (4 lines, Consistency: 55%)+31ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects3
Token generators1
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Threats82Mana base77Interaction69
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
-1/-1 Counters35 cards
35 -1/-1 counter cards. Weaken and wither opponent creatures.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.