Commander
4.2±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(280 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (46% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Land ramp1
Other acceleration2
Draw engines1
Cantrips & burst draw4
Recursion2
Spot removal5
Graveyard hate1
Board wipes4
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Premium utility lands3
Utility lands5
Combat Damage Synergy: token package, 1 extra combat, 1 evasion enabler, 1 damage multiplier+17ⓘ
Combo pieces1
Synergy pieces3
Win conditions2
Sacrifice outlets1
Drain effects3
Token generators3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base68Interaction66Threats59
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Demon Tribal17 cards
17 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Chaos13 cards
13 chaos effects. Embrace randomness with coin flips and dice rolls.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.