Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(374 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks2
Land ramp4
Treasure generators1
Tutors2
Draw engines4
Cantrips & burst draw5
Recursion10
Value engines4
Spot removal5
Graveyard hate2
Board wipes1
Stax & hate1
Protection4
Fetchlands5
Dual & shock lands7
Premium utility lands5
Utility lands5
Taplands10
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Synergy pieces6
Win conditions5
Combat threats2
Sacrifice outlets3
Drain effects1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Mana base93Threats83Consistency81
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator14 cards
14 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.