Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks6
Mana dorks3
Land ramp2
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw3
Wheels1
Value engines2
Counterspells1
Spot removal5
Artifact/enchantment removal1
Stax & hate3
Protection6
Mana Acceleration (20 sources)+10ⓘ
Dual & shock lands6
Utility lands6
Taplands1
Combat Damage Synergy: token package, 1 extra combat, 5 haste enablers, 1 evasion enabler, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 81%)+22ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Token generators1
Extra turns1
Group slug1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Speed92Threats85Consistency82
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
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Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Aggro (Commander)1 cards
Commander rewards aggressive, combat-focused gameplay.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.