Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(754 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana11
Mana dorks8
Treasure generators1
Tutors16
Draw engines7
Scry & Surveil1
Recursion2
Value engines1
Spot removal9
Artifact/enchantment removal1
Graveyard hate3
Board wipes1
Stax & hate5
Edict effects1
Protection5
Mana Acceleration (19 sources)+9ⓘ
Fetchlands8
Dual & shock lands10
Premium utility lands5
Utility lands2
Basic lands1
Forest+1
3 Combo(s) Detected (Consistency: 94%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+23ⓘ
Combo pieces5
Synergy pieces4
Win conditions1
Sacrifice outlets1
Token generators2
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency97Mana base97Speed94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies26 cards
26 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.