Commander
No commander provided5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(411 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks4
Land ramp3
Other acceleration2
Treasure generators2
Tutors2
Draw engines7
Cantrips & burst draw1
Recursion2
Value engines2
Spot removal4
Graveyard hate2
Board wipes3
Stax & hate2
Edict effects3
Protection3
1 Combo(s) Detected (Consistency: 66%)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces4
Synergy pieces2
Win conditions5
Combat threats2
Sacrifice outlets1
Drain effects2
Token generators2
Reanimation5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats93Interaction83Consistency70
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats27 cards
27 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.