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HomeExplore decksCommanders
WUB

Oloro Control

viaArchidektArchidekt·22 views·8 days ago

Power level

5.1±0.5
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Solid confidence352 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Mana rocks6
Other acceleration1
Treasure generators1
Commander Draw Engine+15ⓘ
Commander Synergy+3ⓘ
Draw engines7
Cantrips & burst draw2
Recursion2
Value engines4
Synergy support1
Counterspells7
Artifact/enchantment removal2
Spot removal11
Graveyard hate1
Board wipes3
Stax & hate4
Edict effects1
Protection1
Fetchlands3
Dual & shock lands9
Premium utility lands3
Utility lands5
Taplands1
Basic lands3
Combat Damage Synergy+18ⓘ
Commander Synergy+1ⓘ
Synergy pieces2
Combat threats8
Drain effects6
Token generators5
Group slug2
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3

0.1 above Bracket 2 ceiling (5)

1.9 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

LifegainCore (30 cards)

30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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LifedrainCore (10 cards)

10 lifedrain effects. Drain opponents' life while gaining life.

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Token StrategySupporting (9 cards)

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power5.1→5.1—
BracketB3→B3

Vectors

Velocity
32→32
—
Consistency
74→66
-8
Interaction
91→92
+1
Efficiency
89→89
—
Lethality
79→82
+3