Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(241 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks7
Mana dorks1
Other acceleration2
Treasure generators2
Tutors2
Draw engines7
Cantrips & burst draw4
Counterspells2
Spot removal9
Graveyard hate1
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+15ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands3
Taplands3
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
Commander Synergy (1 groups)+9ⓘ
Combat Damage Synergy: token package+6ⓘ
Synergy pieces13
Win conditions1
Combat threats8
Token generators4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats85Mana base75Consistency66
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Ninjutsu30 cards
30 ninja synergies. Sneak ninjas into combat for devastating triggers.
Ninja Tribal29 cards
29 ninja creatures detected. Tribal synergies can create powerful board states.
Aggro28 cards
28 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.