Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(397 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Extra turns redundancy (3 effects)+6ⓘ
Tutors1
Draw engines3
Cantrips & burst draw7
Value engines5
Counterspells7
Spot removal4
Graveyard hate1
Board wipes3
Protection1
Two-Color Mana Base (no fixing needed)+3ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands4
Taplands2
4 Combo(s) Detected (Consistency: 47%)+29ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+13ⓘ
Tempo Control (lockout lethality)+9ⓘ
Combo pieces8
Synergy pieces7
Combat threats2
Drain effects1
Extra turns2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.9 (Bracket 3)+Extra Turns→ Bracket 4
Threats96Interaction82Mana base75
✓
Extra turns (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Faerie Tribal24 cards
24 faerie creatures detected. Tribal synergies can create powerful board states.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Wizard Tribal9 cards
9 wizard creatures detected. Tribal synergies can create powerful board states.