Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(439 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks2
Other acceleration2
Treasure generators4
Tutors1
Draw engines8
Cantrips & burst draw2
Scry & Surveil1
Recursion3
Value engines2
Spot removal5
Board wipes3
Stax & hate1
Edict effects3
Protection6
Mono-Color Powerhouse Lands (4)+20ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Utility lands5
Taplands1
Basic lands1
Swamp+25
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces2
Win conditions3
Sacrifice outlets3
Drain effects3
Token generators2
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats93Speed82Mana base80
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats24 cards
24 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.