Ashling the Pilgrim

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
3.9±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence245 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks9
Other acceleration6
Draw engines3
Cantrips & burst draw1
Wheels2
Value engines5
Artifact/enchantment removal1
Spot removal3
Board wipes3
Stax & hate1
Protection6
Mana Acceleration+9
Mono-Color Mana Base (no fixing needed)+9
Mono-Color Powerhouse Lands (1)+3
High Land Count−10
Utility lands5
Taplands4
Basic lands1
1 Combo(s) Detected (Consistency: 26%)+15
Combat Damage Synergy: 3 damage multipliers+12
Combo pieces2
Win conditions4
Combat threats1
Damage multipliers1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2

0.9 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Voltron8 cards

8 equipment/auras. Stack these on your commander for one-shot commander damage kills.

,,,,
Artifacts Matter7 cards

7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
Storm6 cards

6 storm synergies. Chain spells for exponential value.

,,,,

Combos1 total

  • 2-card combo · 1
  • +