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HomeExplore decksCommanders
WUR

Inspirit, Flagship Vessel

viapasted list·Updated 46 days ago·9 views·

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Power level

4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence290 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks3
Other acceleration4
Tutors2
Draw engines3
Cantrips & burst draw5
Recursion4
Value engines10
Counterspells1
Spot removal5
Board wipes3
Stax & hate1
Protection1
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands15
Taplands5
Basic lands3
Combat Damage Synergy: 1 token doubler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+19ⓘ
Synergy pieces1
Win conditions3
Sacrifice outlets1
Token generators4
Reanimation2
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2

1.3 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter25 cards

25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Storm14 cards

14 storm synergies. Chain spells for exponential value.

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+1/+1 Counters11 cards

11 counter synergies. Grow your creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.