6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence467 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw5
Scry & Surveil2
Recursion5
Value engines1
Spot removal13
Graveyard hate1
Board wipes1
Stax & hate2
Edict effects2
Protection3
Two-Color Powerhouse Lands+5ⓘ
Fetchlands3
+8
+5
+5
Dual & shock lands8
+6
+5
+5
+4
+4
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands8
+3
+3
+2
+2
+2
+2
Basic lands2
+2
+2
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Synergy pieces28
Win conditions3
Combat threats2
Drain effects2
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5+Game Changers 1→ Bracket 3
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)34 cards
This deck generates and leverages a wide board of creature tokens.
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Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.