Myrel, Shield of Argive

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(389 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+14
Mono-Color Powerhouse Lands (2)+8
Premium utility lands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 haste enablers, 4 evasion enablers, aristocrats engine, 3 damage multipliers+25
Win conditions2
Sacrifice outlets1
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Interaction92Threats89Consistency76

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Human Tribal18 cards

18 human creatures detected. Tribal synergies can create powerful board states.

Token Strategy17 cards

17 token producers. Go-wide strategies can overwhelm opponents with numbers.

Soldier Tribal15 cards

15 soldier creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.