Arcum Dagsson

Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(403 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8
Mono-Color Mana Base (no fixing needed)+21
Mana Acceleration (12 sources)+2
Dual & shock lands1
Basic lands1
1 Combo(s) Detected (Consistency: 88%)+23
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Synergy pieces1
Win conditions1
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Consistency85Threats84Speed73

1.4 above Bracket 2 ceiling (4.5)

0.6 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Artifacts Matter16 cards

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos1 total