tyrant of landfall

Commander
See all Aesi, Tyrant of Gyre Strait data
5.6±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence375 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+4
Heavy Curve−10
Fast mana2
Mana rocks4
Mana dorks4
Land ramp17
Other acceleration3
Commander Draw Engine+10
Commander Synergy+3
Tutors4
Draw engines5
Cantrips & burst draw6
Scry & Surveil2
Recursion2
Value engines8
Counterspells2
Artifact/enchantment removal2
Spot removal3
Board wipes1
Protection1
Mana Acceleration+15
Two-Color Powerhouse Lands+5
Fetchlands2
Premium utility lands1
Utility lands9
Taplands6
Basic lands2
4 Combo Families+40
Combat Damage Synergy+25
Commander Synergy+1
Combo pieces6
Synergy pieces8
Win conditions2
Combat threats4
Token generators2
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6+Game Changers 1 Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
2-card combo 1
Mass land denial — none
Extra turns — none

Themes3 total

Lands Matter (Commander)9 cards

This deck synergizes with lands entering, leaving, or being sacrificed.

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Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos4 total

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History

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Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.