Commander
4.5±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(303 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks2
Other acceleration4
Other1
Tutors2
Draw engines3
Cantrips & burst draw1
Recursion2
Value engines6
Other2
Counterspells3
Spot removal5
Stax & hate3
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands18
Premium utility lands14
Utility lands2
Other1
2 Combo Families (2 lines, Consistency: 58%)+23ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, 1 damage multiplier+17ⓘ
Combo pieces5
Synergy pieces7
Win conditions1
Combat threats13
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base98Threats92Interaction65
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.