Krenko, Mob Boss

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Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence295 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks2
Other acceleration1
Treasure generators1
Tutors1
Draw engines3
Value engines2
Spot removal4
Board wipes1
Mono-Color Mana Base (no fixing needed)+26
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands1
Taplands2
Basic lands1
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 tribal lords, 6 haste enablers, 1 evasion enabler, aristocrats engine+25
1 Combo(s) Detected (Consistency: 41%)+17
Commander Synergy+12
Combo pieces3
Synergy pieces19
Win conditions5
Combat threats4
Sacrifice outlets3
Drain effects1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 → Bracket 3
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Goblin Tribal33 cards

33 goblin creatures detected. Tribal synergies can create powerful board states.

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Token Strategy20 cards

20 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos1 total

  • 2-card combo · 1
  • +