Vohar Reanimate

Commander
UB
See all Vohar, Vodalian Desecrator data
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence222 pts
Estimated win turn
T11best
T12typical
T12+contested
Vector breakdown
Heavy Curve (45% CMC 5+)+-10
Fast mana2
1+10
B+7
Commander Draw Engine (Vohar, Vodalian Desecrator provides card draw)+10
Tutors8
1B+8
UU+4
1B+2
2B+7
2BB+3
2BB+3
3BB+3
5BB+3
Draw engines7
2U+3
1UB+2
4BB+5
4BB+5
4BB+3
4UB+1
5BBB+2
Cantrips & burst draw9
U+2
2U+6
1UB+2
2B+2
2U+2
1UU+1
3U+6
4B+2
6BB+2
Recursion16
BB+2
2B+2
2BB+3
2BB+3
3B+2
2BB+2
3B+2
3B+2
3BB+4
3UB+2
4B+2
3BB+2
+4 more
Value engines3
2U+2
4UB+2
6UU+1
Counterspells4
U+7
1U+8
UU+4
1UU+2
Spot removal5
U+1
3BB+1
4BB+3
5BB+4
2U/BU/B3UB+3
Graveyard hate1
1UB+10
Board wipes2
3BB+5
6BB+4
Stax & hate4
2U+3
4UB+3
4UB+1
4BB+1
Fetchlands1
+5
Dual & shock lands2
+4
+4
Premium utility lands2
+6
+5
Utility lands2
+2
+2
Taplands3
2U+2
+2
+2
Basic lands2
+14
+17
Tempo Control (lockout lethality)+10.6
Combat Damage Synergy: token package, 2 haste enablers+7
Synergy pieces7
B+8
1B+6
2B+3
3BB+6
4BB+1
5BB+2
9+2
Combat threats1
4BB+2
Drain effects1
4BBB+1
Token generators1
9+4
Extra turns1
6UU+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
Consistency94Mana base65Interaction60

0.5 above Bracket 1 ceiling (3)

1.5 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Graveyard (Commander)24 cards

This deck uses the graveyard as a primary resource.

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Reanimator18 cards

18 reanimation effects. Recur creatures and key permanents from the graveyard.

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Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

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