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HomeExplore decksCommanders

Marvin, Murderous Mimic

viapasted list·26 views·35 days ago

Power level

7.1±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence476 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks11
Mana dorks3
Land ramp3
Other acceleration5
Minor treasure1
Tutors4
Draw engines6
Cantrips & burst draw4
Recursion3
Value engines12
Counterspells2
Spot removal5
Board wipes1
Stax & hate2
Protection2
Mana Acceleration+15ⓘ
Fetchlands1
Utility lands26
Basic lands1
10 Combo Families+68ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+17ⓘ
Combo pieces21
Synergy pieces1
Win conditions1
Combat threats6
Token generators1
Enablers1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.1 → Bracket 4

0.1 above Bracket 3 ceiling (7)

1.9 below Bracket 5 threshold (9)

This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Markers
Learn more →
✓
2-card combo 2
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts MatterCore (16 cards)

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Go-Wide / WeeniesCore (13 cards)

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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AristocratsSupporting (9 cards)

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos20 total

  • 2-card combos · 2
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  • 3-card combos · 13
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