Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(461 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Other acceleration2
Tutors3
Draw engines4
Cantrips & burst draw5
Recursion3
Value engines8
Counterspells9
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate1
Protection1
Two-Color Powerhouse Lands (3)+9ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands3
Utility lands7
Taplands3
1 Combo(s) Detected (Consistency: 77%)+22ⓘ
Commander Synergy (1 groups)+9ⓘ
Combo pieces2
Synergy pieces7
Combat threats5
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Interaction91Threats86Consistency84
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Horror Tribal19 cards
19 horror creatures detected. Tribal synergies can create powerful board states.
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.