Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(300 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp9
Tutors1
Draw engines1
Cantrips & burst draw6
Value engines6
Counterspells2
Spot removal19
Board wipes3
Stax & hate1
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands3
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands3
+2
+2
+2
Taplands1
Basic lands3
+7
+7
+7
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Synergy pieces5
Win conditions2
Combat threats2
Sacrifice outlets7
Token generators2
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Interaction87Threats84Mana base72
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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Theft12 cards
12 steal effects. Turn opponents' threats against them.
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Tap / Untap11 cards
11 tap/untap synergies. Generate extra value from activated abilities.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.