Commander
7.5±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence518 pts
Estimated win turn
T4best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration3
Treasure generators3
Other2
Commander Draw Engine (Atreus, Impulsive Son provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw1
Value engines12
Synergy support1
Counterspells5
Spot removal4
+4
Board wipes1
Stax & hate2
Protection7
+1
Fetchlands5
+8
+8
+8
+8
+8
Dual & shock lands8
+6
+6
+6
+5
+5
+5
+4
+4
Premium utility lands5
+6
+5
+5
+5
+4
Utility lands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+1
+1
+1
Combat Damage Synergy+25ⓘ
2 Combo Families (2 lines, Consistency: 30%)+19ⓘ
Combo pieces3
Synergy pieces6
Win conditions4
Combat threats8
Token generators2
Clone effects1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Extra Combats5 cards
5 extra combat effects. Attack multiple times per turn.
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Legends Matter16 cards
16 legendary synergies. Legends in the deck grow stronger together.
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Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.