Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(461 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks5
Tutors7
Draw engines6
Cantrips & burst draw1
Recursion1
Value engines5
Counterspells3
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands4
Dual & shock lands7
Premium utility lands3
Utility lands7
Taplands6
Combat Damage Synergy: 4 damage multipliers+16ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction92Mana base92Speed90
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Voltron19 cards
19 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Storm9 cards
9 storm synergies. Chain spells for exponential value.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.