Shard - Helga's Paradise

Commander
WUG
5.6±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence378 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10
Fast mana1
1+10
Mana rocks6
2+6
2+5
2+4
2+4
3+1
2GU+1
Mana dorks7
G+5
1G+2
1G+2
1G+1
1G+1
1GU+1
2GU+3
Land ramp5
G+6
1G+6
1G+6
1G+5
3GUU+3
Other acceleration2
2WW+3
3UU+1
Other1
5GG+7
Commander Draw Engine (Helga, Skittish Seer provides card draw)+18
Draw engines4
3W+5
2GU+3
3GUU+3
3GWU+2
Cantrips & burst draw6
XGU+1
1GU+1
4U+1
3WU+1
4UU+2
2GGUU+1
Recursion1
2WW+3
Value engines12
XU+5
GW+1
2U+3
3U/P+6
3U+5
2UU+5
X2GU+5
2UU+3
3U+1
3U+1
2GUU+3
3UU+3
Counterspells2
W+6
GGUU+3
Spot removal4
W+7
W+6
3G+2
4W+2
Stax & hate3
3W+5
3W+3
3GGUU+2
Protection7
1G+7
2+6
2+4
2W+2
3U+1
3UU+1
+1
Mana Acceleration (21 sources)+11
Fetchlands3
+8
+7
+5
Dual & shock lands4
+5
+5
+5
+4
Premium utility lands3
+6
+5
+4
Utility lands5
2GU+1
+2
+2
+2
+2
Taplands4
+3
+3
+2
+2
Basic lands3
+10
+7
+4
Combat Damage Synergy: token package, 1 token doubler, 2 evasion enablers, aristocrats engine+21
1 Combo Family (1 lines, Consistency: 40%)+17
Combo pieces2
1+4
5UU+10
Synergy pieces8
XGU+1
3W+3
3GG+1
3GUU+3
3GGUU+4
3GGUU+2
6GG+1
10GG+2
Combat threats2
3U+1
2GGUU+1
Clone effects4
2U+3
2UU+3
2GUU+3
3UU+3
Other1
2U+6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Mana base88Threats83Consistency82

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Voltron (Commander)1 cards

This deck is built around equipping or enchanting the commander for commander damage.

Stompy / Big Mana17 cards

17 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter14 cards

14 legendary synergies. Your legends grow stronger together.

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Combos1 total

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