Commander
9.9±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(704 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana17
Mana rocks1
Treasure generators2
Extra turns redundancy (4 effects)+8ⓘ
Tutors6
Draw engines7
Cantrips & burst draw6
Value engines1
Control Strategy Bonus (29.8 interaction cards)+30ⓘ
Counterspells15
Spot removal6
Graveyard hate1
Board wipes1
Protection2
Two-Color Powerhouse Lands (4)+16ⓘ
Mana Acceleration (18 sources)+8ⓘ
Fetchlands6
Dual & shock lands3
Premium utility lands2
Utility lands3
Taplands9
3 Combo(s) Detected (Consistency: 98%)+34ⓘ
Tempo Control (lockout lethality)+20ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces4
Win conditions2
Combat threats1
Extra turns3
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.9 → Bracket 5
Interaction97Speed95Mana base93
1.4 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Extra turns (4)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.
Blink/Flicker6 cards
6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.