Iroh, Grand Lotus

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence408 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Fast mana6
Mana rocks2
Mana dorks1
Land ramp5
Other acceleration6
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw7
Wheels1
Recursion1
Value engines2
Counterspells2
Spot removal7
Protection2
Mana Acceleration+11
Fetchlands3
Dual & shock lands10
Premium utility lands3
Utility lands6
Taplands4
Basic lands3
Combat Damage Synergy: token package, aristocrats engine+15
Synergy pieces3
Drain effects3
Token generators3
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Storm18 cards

18 storm synergies. Chain spells for exponential value.

,,,,
Token Strategy12 cards

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Spellslinger10 cards

10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.